MFDPS - 20 LET - SLO

Objectives and key activities

The project maps baseline conditions and digital readiness, delivers capacity-building in digital pedagogy, game-based learning, Minecraft Education, AR/VR and digital content creation, and establishes Digital STEM EdTech Labs and Minecraft Innovation Hubs. The partners modernise selected courses and pilot new approaches, with particular attention to students from rural and vulnerable settings, industry collaboration and long-term sustainability.

Role of ISSBS

ISSBS co-leads WP3 on capacity building and leads task T3.3. It develops a competence programme in digital pedagogy, game-based learning, Minecraft Education, AR/VR and digital content, and contributes to blended training, peer learning, mentoring and teaching simulations. It also supports the labs and hubs, curriculum review, pilots, networking and dissemination.

Expected results

  • trained higher education educators and a mentoring scheme for digital pedagogy and game-based learning;
  • Digital STEM EdTech Labs and Minecraft Innovation Hubs;
  • modernised and piloted STEM courses and stronger long-term cooperation with industry and public stakeholders.

Partner institutions

  • Kolegji Biznesi, Kosovo– coordinator;
  • University Kadri Zeka, Kosovo;
  • European University of Tirana, Albania;
  • Tirana College of Technology, Albania;
  • International School for Social and Business Studies, Slovenia;
  • University of Salento, Italy;
  • PUniversity of Vigo, Spain;
  • Shkolla Digjitale Prizren, Kosovo;
  • GreenPact Solutions, Albania;
  • NEXUSEDU, Albania;
  • Development Research Innovation Training – DRIT, Kosovo;
  • European Center Foundation, Albania;
  • associated public and business stakeholders in Albania and Kosovo;